Soul of the Sea

The Soul of the Sea is an awakened Vestige of Divergence currently in possession of the player character Party.

This gently shifting orb swirls with colors and shapes of the ever-changing sea and remains cool to the touch at all times.

The orb bears the following properties. (All spells cast use the wielder's stats)
 * Requires attunement by a spellcaster.
 * Functions as an Arcane focus.
 * Grants a +2 bonus to spell attack rolls.
 * Holds 10 charges and regains 1d4+2 charges at dawn.
 * Allows the wielder to consume 1 charge to cast Fog cloud.
 * Allows the wielder to consume 3 charges to cast Tidal wave.
 * Allow the wielder to consume 4 charges to cast Storm sphere
 * Allows the wielder to consume 5 charges to cast Control winds